Behind the Scenes of the Fallout Universe, Gaming’s Most Unexpected Television Success

The post-apocalyptic TV series is back to streaming services, and it's safe to say that fans were delightfully shocked by the quality of its initial run. By depicting the atomic-age, nuclear-ravaged United States through the perspectives of three different characters, it managed to capture different facets of the player's adventure.

There was vault-dweller Lucy, striving to do the right thing and finding that the barren landscape made that very difficult; Max, the Brotherhood of Steel new recruit, who begins to question his organization's authority and creates a lot of havoc in robotic power armour; and Walton Goggins's character, a fan-favorite figure who has long since lost any sense of morality out in the radioactive wastes.

Setting the Stage for the Second Season

The show's first season finale disclosed a major secret about those responsible for the nuclear war that trapped a population in underground vaults for an extended period. It also left numerous mysteries unresolved for the upcoming chapter – and, on this occasion, anticipations are significantly higher.

“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” says one of the series creators.

“Heading into the initial season, everyone’s like, ‘Just get it right’,” states a key figure from the games. “We are thrilled with the reception to the show, so this time people are bringing more eagerness and altered expectations.”

The Mojave Beckons for the Next Installment

The new season is located in New Vegas, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the best writing and cast in the franchise, even if it was technically flawed at launch.

“It’s more of a sun-baked feel, a Southwestern essence, that’s so key to that game,” says Nolan. “That parched, desolate iconic highway feeling of the game is so much rewarding to incorporate into the show.”

In the series narrative, a significant amount of time has passed since the events of the New Vegas game by the time the protagonists arrive there. Nevertheless, the creators indicate that it acknowledges the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is praised for its tactile feel – its makers insisted on authentic items and locations were constructed, echoing the makeshift nature of the settlements in the games.

“Being a genre enthusiast, so many shows I watch, I’m aware that they’re all filmed against a blue screen,” says another of the showrunners. “The whole point of an translation, especially of a video game, is to appear as if it’s authentic.”

In fact, pretty much each creature you see on-screen is practical, even the notoriously frightening irradiated monsters known as Deathclaws. In the show, they are portrayed by puppets, and were reportedly rather intimidating up close.

A Labor of Love

The Fallout series resonates because it is made by talented film-makers who are also passionate gamers, alongside the visionaries behind the source material. This mutual respect for the lore is clear in the final product.

The second season is launching on a weekly basis rather than as a all-at-once release, representing a shift from the initial release. This schedule will create a altered weekly discussion, something the team themselves are looking forward to observe.

“It has more depth, it’s bigger, it’s wittier, it has a lot of surprises,” says Howard. “I am excited to seeing what people think.”

Angela Farmer
Angela Farmer

A certified wellness coach with over a decade of experience in holistic health, passionate about helping others achieve inner peace and vitality.